<html><head><title>Sound</title></head>
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<font face="Arial" size="2"><p align="center"><b><font size="4">SpiderBasic - Sound</font></b></p>

<p><b>Overview</b></p><blockquote>


The PureBasic sound system provides an easy way to have sound inside 
application or game. It uses special functions to get the maximum speed 
of available hardware. It uses DirectX on Windows. On Linux, it requires the SDL library. 

</blockquote><p><b>Command Index</b><blockquote>
<a href="catchsound.html">CatchSound</a><br>
<a href="freesound.html">FreeSound</a><br>
<a href="getsoundfrequency.html">GetSoundFrequency</a><br>
<a href="getsoundposition.html">GetSoundPosition</a><br>
<a href="initsound.html">InitSound</a><br>
<a href="issound.html">IsSound</a><br>
<a href="loadsound.html">LoadSound</a><br>
<a href="pausesound.html">PauseSound</a><br>
<a href="playsound.html">PlaySound</a><br>
<a href="resumesound.html">ResumeSound</a><br>
<a href="setsoundfrequency.html">SetSoundFrequency</a><br>
<a href="setsoundposition.html">SetSoundPosition</a><br>
<a href="soundlength.html">SoundLength</a><br>
<a href="soundpan.html">SoundPan</a><br>
<a href="soundstatus.html">SoundStatus</a><br>
<a href="soundvolume.html">SoundVolume</a><br>
<a href="stopsound.html">StopSound</a><br>
</blockquote></p>

<p><b>Example</b></p><blockquote>
<a href="../Examples/Sound.pb.html">Sound.pb</a>

</Blockquote><p><b>Supported OS </b><Blockquote>All</Blockquote></p><center><a href=../reference/reference.html>Reference Manual - Index</a></center>

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